Ubisoft defends piracy plans

Ubisoft has further clarified its intentions to employ an always-on” internet connection policy in some of its future PC releases.

The publisher’s plans have evoked a strong reaction from PC users – as is demonstrated in the comments on MCV’s earlier story – with many fearing that they will be locked out from their titles should their internet connections fail.

Ubisoft’s number one goal is to provide added value that will facilitate and enrich the gaming experience of our PC customers,” UK specialist PR manager Stefano Petrullo said in a statement.

The platform requires a permanent internet connection. We know this choice is controversial but we feel is justified by the gameplay advantages offered by the system and because most PCs are already connected to the internet.

This platform also offers protection against piracy, an important business element for Ubisoft and for the PC market in general as piracy has an important impact on this market. Any initiative that allows us to lower the impact of piracy on our PC games will also allow us to concentrate further effort on the creation and expansion of our intellectual properties for the PC – our goal is to deliver the best gaming experience to our customers.”

Criticisms of Ubisoft’s decision on our earlier MCV story include:

Martin: It is a good idea in principle, but take users in South Africa and other places where broadband is expensive and capped and that adds yet even more cost.”

Chris: This is a bit of a scatter gun solution and it is a solution that favours the urban elite, leaving rural gamers, holidaymakers and even someone who wants to retire to the bedroom, disadvantaged.”

Paul N: If they think this will stop the pirates then Ubisoft may as well pack up now.”

About MCV Staff

Check Also

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.