Molyneux’s studio will team up with LongTu Games to take the god game to the East

22cans signs deal to launch Godus in China

Godus may have sparked controversy in its home territory, but that hasn’t stopped 22cans taking the title to new markets.

The studio has today announced a new partnership with Chinese web and mobile games publisher LongTu Games, which will see Godus localised and published across various app stores in China.

Established in 2008, LongTu has brought a number of Western games to China, such as Marvel Contest of Champions and Daota Legend.

“Compared with the current development status of Western gaming industries, China’s is still very young and fluid in nature,” said LongTu CEO Shenghui Yang. “The new co-operation between LongTu Games and 22cans represents an interflow and exchange of originality and experience. Both sides will have plenty to learn from each other.

“We hope this new partnership will allow us to learn more about Western gaming ideology from a true gaming industry icon in Peter Molyneux.”

22cans CEO Simon Phillips added: “By partnering with successful publishers around the world, our ideas can be truly global. We are excited to announce a partnership with LongTu Games that will see our successful game Godus come to China.”

We recently interviewed Phillips about the morale at the studio following controversy around Godus earlier this year, as well as the status of its founder Peter Molyneux. You can read the full interview here.

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