Publisher delegates work to hundreds of staff overseas; Core 150 team in Japan

Capcom: 600 devs working on Resident Evil 6

The Resident Evil 6 project is Capcom’s biggest ever by workforce, with more than 600 staff from around the world involved in production.

Hiroyuki Kobayashi, the executive producer with the task of mastering the game before November, said the project “is by far the largest-scale Capcom has ever embarked on”.

“Between the 150 staff members in Japan and everyone around the world we have more than 600 people involved. A lot of work has gone into this game,” he added.

The triple-A title is to launch November 20th.

“This game not only has a larger world and a deeper experience than you have ever played before, but we’re excited to say it’s a blend of action and survival horror – something we like to call dramatic horror,” said the title’s producer Yoshiaki Hirabayashi.

About MCV Staff

Check Also

ent [Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

[Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

Entity, a new Irish gaming distribution startup, today announced it has completed a €5 million seed round for its next-generation gaming platform which is set to launch in early 2027. Entity has embraced the latest breakthrough web technology to create the home of console-quality games for the “new web” era.  Entity is effectively replacing the need for a dedicated gaming device such as the console or PC for most games: Bringing, for the first time, instant and social game play experiences to the largest global game playing audience without the friction of downloads or installs. Entity delivers a true click and play experience for games players, anytime, anywhere and on any modern browser