Explodemon! heading for PSN, PC and WiiWare later this year

Curve announces first self-published title

London-based independent studio Curve has lifted the lid on its first self-published game, Explodemon.

The game, which will be hitting PSN, PC and WiiWare in ‘Q4 2009’, is a retro-inspired 2.5D platformer featuring a robotic hero with a self-destructive streak.

The idea came from the firm’s design director Jonathan Biddle, who prototyped the idea himself using Game Maker. "After a working silently away for a few months in my spare time, I let a few people at Curve play Explodemon! and it became obvious that I’d managed to create something very fun,” he said.

“Explodemon! is best described as what Treasure would create if they mixed Yoshi’s Island with Half Life 2. It includes many elements from games as diverse as Street Fighter II, Halo, Super Metroid and Bangai-O. We think that there are many gamers out there like us who feel that there aren’t enough absolutely amazing action platform games on the current download services, and we really can’t wait for people to see that we’ve managed to create exactly that with Explodemon!”

Jason Perkins, managing director of Curve, added: “Due to the prototype, we’ve been in the fortunate position of having been able to play Explodemon! for a long time now. The gameplay has been honed through iterative playtesting so many times, that we are effectively now releasing Explodemon II. We’re excited to now be able to marry this solid gameplay with cutting edge 3D visuals and effects and release it via digital distribution for others to enjoy.”

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).