Half-year revenue up to £10.9 million as company moved to self-publishing model

Frontier revenue jumps 50% as Elite Dangerous sells 1.4m

Elite creator Frontier Developments’ transition into publishing its own games appears to have been a success.

For the six months ending November 2015, the studio’s revenue rose by 50 per cent versus the first half of the year, its latest financials reveal.

Half-year revenue totalled £10.9 million, with the firm holding net cash of £8.6 million.

This was helped by continued healthy sales of its space-faring sim Elite Dangerous, which has now sold more than 1.4 million paid copies – 200,000 of which were sold during December.

An expansion, Elite Dangerous: Horizons, entered Steam Early Access in mid-December.

Last year, Frontier made a move into self-publishing, beginning with the Xbox One release of Elite Dangerous in December.

A second self-published game, Planet Coaster, is currently in development.

About MCV Staff

Check Also

Ludeo [Industry news] Ludeo Opens Indie Dev Program Offering Instant Playable Game Discovery, Creator Grants, and Up to $10K for Top Campaigns

[Industry news] Ludeo Opens Indie Dev Program Offering Instant Playable Game Discovery, Creator Grants, and Up to $10K for Top Campaigns

Indie developers can sign up now for the Ludeo Indie Program, a new initiative from Ludeo designed to help indie game developers transform creator-driven discovery into instantly playable gameplay experiences.