An unknown start-up is claiming to have invented cloud gaming

Gaikai sued over alleged cloud gaming patent infringement

UPDATE: Sony has issued a no comment to Develop’s sister title, MCV. In addition, it has emerged that T5 attempted to sue OnLive over a similar matter in early 2011.

T5 Labs is attempting to sue cloud gaming firm Gaikai in the Delware courts.

It alleges that the Sony-owned company “has committed and continues to commit acts of infringement” in the region. It is demanding a jury trial.

The complaint revolves around US Patent 8,203,568 called ‘Sharing a Graphical Processing Unit Between a Plurality of Programs’. T5 alleges that Gaikai is infringing one or more of the patent’s claims.

“Gaikai actively, knowingly and intentionally induces infringement of the patent by making, using, offering for sale and selling use of Gaikai’s GPU cloud with the knowledge that its customers and end users will use the Gaikai GPU cloud and with the knowledge and the specific intent to encourage and facilitate the infringing sales and uses of Gaikai’s GPU cloud through the creation and dissemination of promotional and marketing materials, instruction manuals, product manuals and technical materials,” the court papers read.

T5, which claims that it has previously provided Gaikai with written notice of the infringement, is calling for damages, as well as a cut for all future activity that it believes infringes on its patent.

This story originally appeared on our sister stie MCV

About MCV Staff

Check Also

hy [Industry news] HYPERTUNE brings world's first third-party auto-overlocking tool to PC Gamers

[Industry news] HYPERTUNE brings world’s first third-party auto-overlocking tool to PC Gamers

HYPERTUNE, a COMPREADY company, today announced the public release of its Gaming Performance Engineering platform, built on Intel'sⓇ Extreme Tuning Utility (XTU) SDK. By combining Intel's trusted performance technologies with its proprietary validation methodology, HYPERTUNE helps gamers safely unlock more performance from supported Intel-based PCs through a guided, validation-first optimization experience.