We offer a selection of screenshots from the latest version of the popular engine

Gallery: Unity 4

Unity’s forthcoming release of its development platform includes new features such as a new high-end character animation system named Mecanim, DirectX 11 support and compatibility with Adobe Flash and Linux as new publishing platforms.

The images below also provide a glimpse into Unity’s foray into triple-A development, offering up new ‘hypermodern’ mobile graphics.

View the pictures below for a taste of how developers can harness the latest release of the platform, and don’t forget to see the full new feature set of Unity 4 in our news story here.

DirectX 11 Rendering

Real-time shadows for mobile

Character animation system Mecanim

Shadowgun in Linux

About MCV Staff

Check Also

hy [Industry news] HYPERTUNE brings world's first third-party auto-overlocking tool to PC Gamers

[Industry news] HYPERTUNE brings world’s first third-party auto-overlocking tool to PC Gamers

HYPERTUNE, a COMPREADY company, today announced the public release of its Gaming Performance Engineering platform, built on Intel'sⓇ Extreme Tuning Utility (XTU) SDK. By combining Intel's trusted performance technologies with its proprietary validation methodology, HYPERTUNE helps gamers safely unlock more performance from supported Intel-based PCs through a guided, validation-first optimization experience.