Open source engine designed for 2D game development on Android and iOS

Game Closure launches free mobile HTML5 dev kit

Game Closure has launched a new free and open source HTML5 game development kit for mobile platforms.

The JavaScript SDK is designed specifically for 2D mobile game creation on Android and iOS devices, and uses much of the web technology created by Google, Apple, Facebook, Adobe, Microsoft, such as debuggers, profilers, editors and art software pipelines.

Game Closure stated the core engine can run 8000 sprites on a screen at 30-to-60 frame rates per second, and comes with a user interface system that handles screen ratio, size, type of device and tooling.

The firm hopes that users who expand on the technology will share their plug-ins and alterations with the development community, although it stated that it also wanted to allow developers to create proprietary, close-source and for-profit games for free.

A number of games have already been released using the Dev Kit, which the company claims has reached millions of users and made the top 10 charts in over 20 countries.

Game Closure was launched in February 2011 at Stanford’s student-run start-up accelerator, and in February last year raised $12 million in a Series A funding round.

For more information on the HTML5 dev kit, you can visit the github repository for the tool, or the tech’s documentation here.

About MCV Staff

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.