Five days, three keynotes, 80 news stories, one website; read all the announcements at Develop

GDC 09: Complete round-up online now

Whether you were at GDC last week or missed it, the Develop team was on hand to cover every major announcement and all the interesting sessions.

We’ve posted up five round-ups detailing activity at our site from the past four days. Click through to find out more.

Monday: PS3 dev; LightBox Interactive; Havok AI; DRM; mobile; North Side; amBX; Luxology; Ngmoco; Qualcomm; Gamefest 2010; GDC 2010

Tuesday:
Titmouse; Adobe; Microsoft dev; XNA Game Studio; Xbox Live Arcade; Third Dream Build Play; 360 dev kit; Valve vs. DRM; Realtime Worlds; N-Gage; OnLive; nDreams; PC gaming; Games for Windows; CCP; PS3 dev

Wednesday: Suda 51; Fumito Ueda; Satoru Iwata; Shigeru Miyamoto; Wii Fit; new Zelda; DSiWare; Wii Storage; Virtual Console; Audiokinetic Soundseed; Wwise; Zeemote; Disney; Autodesk; Softimage; Glu; Worldweaver; GameSpy; Softkinetic; Nonoba; MMOs; 3ds Max; Henry Hatsworth; Sony Online

Thursday: Metal Gear Solid; Hideo Kojima; Fallout 3; GameSpy Indie; NaturalMotion; Havok Cloth; Vivox; Image Metrics; Nickleodeon; Professor Layton; Infinity Ward

Friday: SCEA; Facebook; MySpace; Apple; N-Gage; CD Projekt; Game Connection America; Gamebryo Lightspeed; PSN dev; BigWorld 2.0; Nvidia

About MCV Staff

Check Also

asd 2 [Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice

[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice

Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.