Blizzard, Halfbrick and Slant Six to take stage

GDC 2012: First trio of speakers announced

Organisers of the twenty-sixth edition of GDC have announced the first three developers due to speak at the March event.

Representatives from Blizzard Entertainment, Halfbrick Studios and Slant Six Games will each take stage in San Francisco to discuss a broad range of subjects.

Blizzard art director Christian Lichtner will explain how the studio is aiming for a “painterly stylised world that takes full advantage of fixed camera” with its upcoming title Diablo 3.

Halfbrick CCO Luke Muscat, meanwhile, will recollect the design process of its latest iOS hit title Jetpack Joyride. The studio broke onto the scene with its mobile games sensation Fruit Ninja.

And Ben Hanke, a software engineer at Slant Six Games is to discuss various technical techniques in building Resident Evil: Operation Raccoon City.

GDC 2012, which is expected to host hundreds of talks from game development professionals, runs from March 5th to 9th.

Develop will be out in force at event, providing extensive on-site coverage.

Early bird rates can save attendees as much as 35 per cent, providing tickets are booked before February 2.

Visit the event’s updated webpage for more

About MCV Staff

Check Also

TIGA Education Skills report [Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

[Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

TIGA, the trade association representing the UK video games industry, has today published its latest Skills, Training and Education in the Games Industry 2026 report. The findings show that while the sector benefits from a strong pipeline of skilled graduates and a largely proficient workforce, skills shortages persist, particularly in specialist and emerging roles.