GDC 2014: Aurora Studios using Physics, Animation and AI tech for new online title

Havok tech powers Tencent’s Iron Knight

Tencent is harnessing Havok’s suite of development tools for its upcoming online melee combat game Iron Knight.

Developer Aurora Studios said it was using Havok’s Physics, Animation and AI tech to deliver a more authentic fighting experience through more realistic animations, detailed destruction effects and enhanced graphics.

Iron Knight is set in the middle of the Chinese Three Kingdoms era and features large scale PvP fights and siege battles.

“The presence of Iron Knight at GDC is an important part of a larger strategy for Tencent as it looks to court a more international audience of gamers with its quality titles,” said Tencent exec producer Steve Gray.

“Integration of Havok technology was an essential piece of the internationalisation plans for Iron Knight. The development team designed the game from the ground up with an international audience in mind and we believe this international effort is a bold, new direction that holds great promise for fans of battlefield action everywhere.”

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