The engine outfit's animation technical director on why he thinks the new tech will change the way you make games

In focus: Unity 4’s Mecanim

Today Develop has published a special blog penned by Unity’s animation technical director that gives an early insight into the capabilities of Mecanim; the tech set to bolster Unity 4’s animation capabilities.

"Mecanim is a complete turnkey solution for character animation in games," writes Robert Lanciault in the piece. "It abolishes the need to spend expensive development efforts to integrate 3rd party middleware. Mecanim is natively integrated with and optimised to run in the Unity Engine. From the Editor, you get all the tools and workflows needed to create and build animation assets directly into your game."

To learn more about Mecanim’s abilities with regard to blend trees, retargeting, IK state machines and more, click here.

About MCV Staff

Check Also

LGF Key Art 1500x500 1 [Event news] New Game Plus returns next week with 100 playable games, industry talks, international showcases, and much more

[Event news] New Game Plus returns next week with 100 playable games, industry talks, international showcases, and much more

New Game Plus, the tentpole games showcase of the London Games Festival, arrives at Exhibition White City on 16-17 April 2026 and is set to welcome thousands of industry professionals and members of the public. The event returns with a bigger line-up of games and talks and builds on the success of last year’s debut as the public-facing centrepiece of the London Games Festival. A limited number of tickets are still available to purchase.