Designer hints at four months of crunch on Wii U exclusive

Kamiya slept at Platinum Games office to finish The Wonderful 101

Platinum Games designer Hideki Kamiya has revealed that he lived in his office for four months during the development of The Wonderful 101.

Responding to fan questions on Twitter, Kamiya admitted he slept in the studio’s meeting room while work continued on the Wii U exclusive title, presumably (though Kamiya does not confirm this) as a result of crunch on the project.

Here’s what the designer had to say via Twitter:

Kamiya also gave an insight to his working conditions during the development of Capcom’s acclaimed RPG Okami:

Have any Develop readers, either through crunch or passion for their work, slept at the office or perhaps even more unusual living conditions? Let us know by commenting below.

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