Two very different developers have signed up to product amBX-specific versions of their games, with indie team Introversion and Codemasters supporting Philips' upcoming 'ambient experiences' kits.

More developer support for amBX

TOCA Race Driver 3 from Codemasters and Introversion’s games Darwinia and Defcon will use the special scripting language that controls add on peripherals placed around a computer monitor such as lights, fans and rumble packs.

Philips has already scored support from THQ, Revolution, Sumo and Kuju.

“Codemasters and Introversion are the cream of the UK-based game development community. They’ve recognized both the creative and commercial value that amBX can add, as well as showing that even back catalogue games can be amBX-enabled, extending product shelf life in the future,” said Jo Cooke, chief marketing officer, Philips amBX.

“These are three totally different titles that will use amBX in very different ways and, added to existing amBX-enabled adventure and simulation games, demonstrates how adaptable and striking amBX can really be across all genres of PC gaming.”

The amBX hardware is set to roll out to consumers in 2007.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).