Mass Effect 3 voice commands point to new frontier, says Rare engineer David Quinn

Natural speech ‘next big challenge’ for Kinect

The next big challenge for Kinect developers is natural speech, says Rare engineer David Quinn.

Quinn has been working on Kinect "almost since the beginning," and since that time has been instrumental in the Kinect Sports titles.

"We pushed speech pretty hard in Sports 2," he told Gamasutra.

"There was speech in the first round of launch titles- Kinectimals obviously had speech. But from day one the entire UI was gonna be speech-driven. Every game event had to have speech incorporated into it."

But this was a limited approach, and Quinn wants to see speech incorporated in more natural, fluid ways.

"But it was also a very say-what-you-see approach; in golf, you change clubs- ‘four iron,’ – kind of thing," he explained.

"What I’d like to see and what we’re investigating now is a more natural conversation way of talking to the Kinect, so you can say, ‘Hey, caddy, give me a five iron,’ or ‘Hey, caddy, what should I use now?’"

Speech is particularly important because of the popularity of core titles like Mass Effect 3 and Skyrim taking advantage of Kinect voice commands.

"What Mass Effect had recently done with Kinect’s speech system is an excellent use of speech," said Quinn, who expects more core titles to use Kinect in the near future.

"What the Mass Effect guys have done is bring it into a core title, showing it could be used with a controller. It doesn’t have to be the ‘get up and dance’ kind of experience"

"You can use speech in Kinect in a more core title, and it really demonstrated that. I think from here on in you’ll see a lot of speech in core games."

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.