Loss-making studio acquired by Chinese MMO specialist
Read More »Need for Speak
Dolby's Simon Arnold looks at what the Dolby Axon brought to Need for Speed World, and what it can offer you
Read More »Optimising Convolution Reverb
Simon Ashby, founder and VP of strategy at Audiokinetic, offers an in depth look at implementing quality convolution reverb
Read More »Fallout in doubt as Interplay fears collapse
Eighties-born publisher admits 'substantial concerns' over survival chances
Read More »Grin brothers return with Supersledge
E3 reveal on the cards for debut project
Read More »Square Enix ‘broke payment deal with Grin’
Founders of the fallen Swedish studio hit out at Final Fantasy publisher; Claim they were tempted to sue
Read More »OPINION: Crime spree
It’s easy to put LA Noire’s success down to the name of its publisher. Having the ability to say ‘from the makers of Grand Theft Auto’ is a strong marketing tool. It worked for Red Dead Redemption last year. Rockstar truly is living up to its name. But to make …
Read More »Audio Cloud Nine
Nimrodâ??s production director offers a list of top tips for audio team management
Read More »The Sound of Change
Periscope Studios MD Jan Weikmeister looks at why in-game audio is changing, and highlights three challenges defining the modern industry
Read More »Trials HD smashes past 2m downloads
Xbox Live Arcade game reaches new milestone following release of boxed SKU
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry