Develop 2010: Staff can deal with the workload on their own, says studio boss
Read More »BioWare: EA buyout â??saw huge cultural changeâ??
Develop 2010: Company co-founder discusses he impact of publisher buyouts
Read More »New Pitbull studio opens
Robert Troughton resurrects racing studio from Midway Newcastle ashes
Read More »BioWare: Triple-A wrong for most studios
Develop 2010: Big budget work is becoming a fruitless undertaking for many, claims Zeschuk
Read More »BioWare: We’re obsessed with review scores
Develop 2010: It's a commitment to quality, argues co-founder Dr. Greg Zeschuk
Read More »Helgason: Jobs doesnâ??t understand development economics
Unity CEO lambasts Apple bossâ?? harsh words about iPhone titles utilising middleware
Read More »PopCap couldnâ??t sell Bejeweled for $60k
Develop 2010: Publishers declined to own one of the most popular games of all time
Read More »Handcircus: We didnâ??t care for publishers
Develop 2010: Simon Oliver on the developer/publisher relationship
Read More »â??No monkeys?!â?? Why publishers nixed Joe Danger
Develop 2010: Attendees bemused by reasons why the popular PSN title fell at early hurdles
Read More »Red Redemption: Socially aware games can be commercial
Develop 2010: ...and they are great for experimental business structures, claims Gobion Rowlands
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