UK indie unveils second Marvel promotional game using dev platform
Read More »Massive cuts at Icarus Studios
75 percent of staff laid-off in restructuring
Read More »Toronto iP3 Forum calls for speakers
Interactive Ontario's iPhone conference now accepting submissions
Read More »Clint Hocking leaves Ubisoft Montreal
Creative director breaks away from decade-long employment at Canadian studio
Read More »Gamebryo licensing deal for Actoz
Korean studio set to use popular engine for upcoming MMO title
Read More »Firelight releases FMOD Designer 2010
Middleware devs target audio market with updated bundle release
Read More »Returning to roots: Bungie on its creative rebirth
Activision deal 'lets Bungie be Bungie', claims community director
Read More »Bungie going â??beyond the box in the living roomâ??
The Halo group talks of â??not locking people into a single choice or platformâ??
Read More »Bungie: Why we chose Activision
â??The majority of publishers and developers right now donâ??t want to embark on this kind of relationship.â?
Read More »The Develop Interview: Bungieâ??s Next Chapter
The Halo studio on Activision, Infinity Ward, independence, Microsoft and multiplatforms
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