The publisher merged with the internal Wargaming Labs earlier this year to create a gaming powerhouse. Head of Wargaming Alliance, Jerry Prochazka, talks about the way the publisher is approaching new products and how it works with developers to release new titles
Read More »What Drives The Difference Between Games And VR?
Lead developer at REWIND, Sam Birley, discusses how consumer expectation and technology don't always go hand in hand
Read More »BAFTA Breakthrough Brit Henry Hoffman joins Reality Clash
Hoffman joins the Reality Gaming Group following a successful initial coin offering for AR title Reality Clash
Read More »Sony’s gaming earnings up 35 per cent for 2017
The PlayStation 4 console has now shipped over 67 million units in total and Sony's gaming and network interests are showing growth
Read More »Get That Job: Code Manager
Code manager at nDreams, Triston Attridge talks about getting a job coding for the virtual reality studio
Read More »CCP closes two studios as it shifts away from VR development
Studio in Atlanta, US, will close and Newcastle, UK, will be sold as the focus goes back to PC and mobile games
Read More »Olympics comittee pave way for esports inclusion
A statement from the IOC believes esports player training is comparable to that of other athletes
Read More »Nintendo doubles revenue estimate due to Switch demand
The company raised their initial 65 bn Yen estimate to 120 bn Yen following a boost in console production.
Read More »EA insists Star Wars cancellation was not about the single-player games business
Publisher EA has challenged the narrative that it cancelled Visceral’s Star Wars game because it was a single-player experience. Speaking to Kotaku in a wide-ranging peace about the development struggles endured by the title, executive vice president Patrick Söderlund said: “This truly isn’t about the death of single-player games — …
Read More »Sumo Digital: VR – It’s a funny old game
As part of our series of articles with Sumo Digital, creative director Sean Millard went to San Jose and Oculus Connect 4 to see how VR fits in to Sumo Digital's future
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