A 61 per cent year-on-year growth in revenue has been down to mobile and PC games, along with sales and advertising
Read More »UK Government backs tech industry with 2000 visas available for talent acquisition
The number of visas is doubled and £20 million is being invested in public funds, but no mention of how this affects the games industry
Read More »AbleGamers and Train Jam to sponsor applications from developers with disabilities for GDC 2018
The partnership will send three developers on the Train Jam event along with VIP GDC access
Read More »HTC and Google cancel wireless VR headset release in the US
The two companies will continue to work together and HTC's Vive Focus headset will be coming in 2018
Read More »GameMaker Studio 2 launches new low cost Creator Edition
The 2D engine introduces a low cost introduction to game development to help developers hone their skills
Read More »Merge VR: Merging Realities
Merge VR is betting on the collision of the physical and digital worlds hitting the mainstream. The Merge Cube, a toy which puts holograms in your hand, is the first of its kind and founder Franklin Lyons hopes game developers will create world-changing content for it
Read More »What do game developers think about loot boxes?
Following on from the Reddit response to EA's latest explanation of Star Wars Battlefront 2 loot boxes, we look through twitter to find out what the industry thinks
Read More »Sledgehammer apologises for Call of Duty: WWII server struggles
Call of Duty: WWII developer Sledgehammer has told fans that it intends to return to a dedicated server structure for the game at some point in the future. Following the introduction of an update last week that caused some online issues, Sledgehammer shifted the game off its dedicated servers and …
Read More »Two VR titles from Supermassive Games delayed until 2018
No reasons given but the delays give an extra two months development for both The Inpatient and Bravo Team
Read More »Bossa Studios’ Decksplash fails to hit target
Following a unique open giveaway to test the games viability, it failed to meet its player target and has now been discontinued
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