The developer will donate all proceeds from sales today (Tuesday 10th October) to UK charity Rethink
Read More »Punchdrunk Kids: How The Oracles mixes real world immersion with video games
An immersive theatre company is using video games to blur the lines between digital and real, transport school children into a mythical world and teach them a little maths along the way. Jem Alexander finds out more
Read More »Ask Amiqus: What skills do employers look for when hiring for VR?
Liz Prince, business manager at recruitment specialist Amiqus, helps solve some of the trickier problems job seekers currently face in the games industry
Read More »SYBO Games hires licensing expert Naz Amarchi-Cuevas
Amarchi-Cuevas will head up to launch new merchandise SUBSURF, based on the Subway Surfers mobile game and animated short
Read More »Deadline for Games London Slush trade mission ends Tuesday 10th October
Make sure you get your submissions in by 11.59pm for the opportunity to join in with the outbound trade mission to the Helsinki technology event
Read More »CCP Games co-developing with Sumo Digital and PlayRaven for upcoming projects
Project Nova and Project Aurora will bring fresh experiences set in the EVE universe
Read More »Pac-Man goes to Ars Electronica festival with a special exhibition
Bandai Namco will also have special experimental projects including a HoloLens version of Pac-Man
Read More »DMCA: Issuing red cards to gamers for copyright infringements
Carolyn Pepper and Roch Glowacki from Reed Smith talk about DMCA and what developers should consider before issuing a takedown notice
Read More »Opinion: VR isn’t dead yet!
One year ago, Sean Cleaver spent upwards of £450 on Sony’s newest technological toy. Critics and consumers may be a bit cold on the tech now but he still believes that there is much to celebrate
Read More »Common Misconceptions: 5 tips for indie developer PR
Indie developers looking for public relations representation have plenty of agencies to choose from. Renaissance PR's Stefano Petrullo has some sound advice for devs looking to interact with the media
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