Game director addresses the Battle.net forums to discuss abuse on forums and in the community against Blizzard
Read More »Testronic Talk: The new revolution in QA
The changing face of games creation has called for a new type of approach to QA services. Erik Hittenhausen, QA Director for Games, explains how Testronic’s role has evolved
Read More »Assassin’s Creed partners with Google TensorFlow for hieroglyphics translation
Ubisoft is looking for researchers and historians to contribute to The Hieroglyphics Initative to help identify and translate the sympls using machine learning
Read More »TIGA and ITN join forces to produce a second current affairs programme on the games industry
The second series, called 'The Next Level' will be launching in November and look at how the UK is an industry leader in games development
Read More »Yves Guillemot: State of the UBIon
Ubisoft CEO Yves Guillemot wants to disrupt the games industry at every turn. Financial gain is an important goal, sure, but it’s the creative freedom and experimentation that interests him more. Jem Alexander finds out how a diverse, free environment makes Ubisoft one of the most creative developers on the planet
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Read More »Rebellion: Building and testing an in-house cross-platform triple-A game engine
Mike Healey from Rebellion talks us through how the independent developer keeps its technology the best it can be
Read More »Special Effect’s One Special Day launches
For the charity's tenth anniversary, the aim is to raise $100,000 and the games industry has put full support behind the day
Read More »Angry Birds developer Rovio valued at $1bn for its IPO
The public offering has already stopped due to being oversubscribed
Read More »Get That Job: Lead Quality Assurance Project Manager
Benoit Provot, the lead QA project manager for Testronic's Warsaw office talks us through his day-to-day work and what he looks for in a new employee
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