Binary Tweed visits classic genre for debut release
Read More »Bright outlook for episodic gaming
American McGee predicts long future for segmented downloadable content
Read More »Writers Roundtable – Part 2
With interactivity the key point of our medium and engines becoming ever more powerful, is the day of the cutscene over? Our assembled writers weigh in...
Read More »Unreal Engine 3 powering downloadable games
Demonstrating the flexibility of Epic Gamesâ?? renowned game engine, Unreal Engine 3 is now an increasingly common choice for studios working on a variety of downloadable games.
Read More »Dave Perry readies game design book
Five-year effort to be 'in print by GDC' says famed industry figure
Read More »Giant Interactive launches â??online game incubation programâ??
New initiative hopes to turn concepts into commercial success stories
Read More »Namco Bandai picks NavPower
Publisher's US studio using AI middleware on Afro Samurai
Read More »Axon has headset audio surrounded
Mono a thing of the past as new Dolby tech targets online multiplayer
Read More »TOOL FOCUS: Dolby Axon
Dolbyâ??s involvement in videogames has come a long way since King Arthurâ??s World on the SNES back in 1994, the first game to feature Dolby Surround.
Read More »Pratchett: ‘Integrating writers into games development is the key’
'There needs to be a hell of a lot more communication on both sides,' says award-winning scribe
Read More »
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