Writer Greg Buchanan and Linx Agency’s Benjamin Ryalls, look at why your project needs a writer earlier
Read More »Testronic announce CDSA security accreditation for all facilites
The content delivery and security association accreditation allows the QA and localisation company to offer security solutions for the games industry
Read More »Opinion: Making games should be fun
It’s no secret that some parts of game development can be stressful. But there are ways to make the development process much more fun. James Cox, general manager of YoYo Games, has some top tips
Read More »Pokemon Go most used gaming app in UK – Ofcom
The communications market research reports found data collected last year made Pokemon Go the most used gaming app for smartphone users
Read More »Patrick Bach to lead Ubisoft’s new Stockholm studio
Ubisoft just expanded its presence in Nordic countries and opened its 31st studio in Stockholm, Sweden. The publisher has chosen Patrick Bach, former studio manager at EA DICE, to lead this new studio, which will work hand-in-hand with Ubisoft’s other office in Sweden, Massive, located in Malm. Massive is the …
Read More »Ubisoft open new studio in Sweden
Former DICE studio manager Patrich Bach to take the helm of the new Ubisoft Stockholm team
Read More »Games publishers Q1 results roundup
We take a brief look at the companies who have declared their quarterly results and the highlights of those earnings calls.
Read More »Xbox One dashboard to get another UI update this year
The home screen is being restructured again to add user customerisation, with select Insider Program user getting alpha access right now
Read More »Opinion: The case for data in esports
Esports games and their players generate a lot of data for developers. DC Labs visualisation and data analytics experts Florian Block and Anders Drachen talk about how we can put this data to even better use
Read More »Opinion: Press X to Finish
Often derided as passive gameplay, are quick time events and button prompts actually a wonderful and emotional way to the close a story? Sean Cleaver recalls his experiences with relinquishing control in finales
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