Game development news

TESTRONIC TALK: Gamers hate bad language

testronic team 1jpg TESTRONIC TALK: Gamers hate bad language

When it comes to localising a video game successfully, there are clear benefits obtained by bringing the translation team as close as possible to the QA team, ideally under one roof. Testronic’s Translation Service Manager Manuel Verdinelli explains why

Read More »

SpecialEffect – Levelling the playing field for disabled gamers

special effect joeyjpg SpecialEffect - Levelling the playing field for disabled gamers

Accessibility options aren’t yet an industry standard, but can make a world of difference for disabled gamers. Aardvark Swift’s Marketing Executive Joey Relton and Programming Consultant Andy Jenkinson talked to SpecialEffect’s Projects Manager Bill Donegan about some simple solutions studios can implement to allow everyone to play their games.

Read More »