Former SCE Worldwide Studios president to 'lead group publishing and game development into the network era'
Read More »Mickey and Minigames, Part 1
Late last year, Disneyâ??s UK studio Black Rock downed tools on its scheduled projects for one week, instead starting an ambitious team-building exercise that asked the staff to build minigames in a seriously protracted five-day dev-cycle. We grilled studio head Tony Beckwith about the benefits of the unique eventâ?¦
Read More »Mickey and Minigames, Part 2
Late last year, Disneyâ??s UK studio Black Rock downed tools for one week, instead setting about an ambitious team-building exercise that asked the staff to build minigames in a seriously protracted development cycle. Here, Jeremy Moore offers up his development diary from each dayâ?¦
Read More »RealNetworks to buy Scrabulous?
Speculation mounts that casual game firm will buy popular Facebook application - battle with EA in the offing?
Read More »Paramount: We’re excited about games
Movie distributor Paramount has told MCV it is ready to increase is presence in the games market – and hasn’t ruled out setting up its own publishing division. The cinema giant is owned by media conglomerate Viacom, and already licences many of its properties to publishers including Activision, Ubisoft, EA …
Read More »Fishlabs to distribute games via e-mail
High data rates force mobile studioâ??s hand
Read More »Alamofire secures $2 million funding
Social gaming company completes Series A round
Read More »Organic Motion opens UK facility
Markerless mocap system available at Londonâ??s Studio 7
Read More »SCEE to implement open audio file format
iXMF unveiled by Interactive Audio Special Interest Group
Read More »Beenox working on Activision’s first Bond game
Quebec City studio collaborating with two other internal teams and plans to add 200 staff
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