Production company to help keep IP rights with developers
Read More »Nickelodeon ‘developing 600 casual games’
MTV Networks label spends $100m investment on vast catalogue of massmarket titles
Read More »Kynogon execs to head Autodesk’s new games technology group
SPECIAL REPORT: We ask 'What lead Autodesk to Kynogon?' as we look at the acquisition that will merge AI and 3D imaging
Read More »Bizarre backs tax break campaign
UK industry being damaged by subsidies in other regions, says Activision-owned team as it rallies support for petition to PM
Read More »Bioware: EA’s studio-label model is ‘the right way to do things’
RPG developer discusses life as an EA studio
Read More »‘Playtesting was crucial to Portal’s success’
Exclusive interview with Valve's Kim Swift details Portal evolution process
Read More »Autodesk’s move into middleware
At GDC, Autodesk announced its intention to buy French AI specialist Kynogon, makers of the Kynapse middleware. We speak to those involved to find out what the deal means for the industryâ?¦
Read More »Tragnarion becomes official Wii developer
Spanish developer looking to expand Doodle Hex franchise
Read More »Fancy a new career challenge? Our jobs board boasts global games vacancies
Over 250 jobs around the world - from Seattle to London, via Scotland and Canada - are listed on developmag.com
Read More »Student Union
That PC superdeveloper Valve hired a group of students to work on their own title was surprising enough news, but no-one could have imagined that the game they would make would be many people's pick of 2007. We caught up with Kim Swift to talk portals, education and companion cubes.
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