New studio seeks to address work/life balance
Read More »Stormfront Studios closes doors
Developer's latest project 'made no revenue'
Read More »NCSoft licenses Gamebryo
Emergent's tech to help online giant prototype new concepts
Read More »THQ boosts casual games offering
Publisher buys US firm Elephant Entertainment, signs Oberon retail deal and plans to launch 20 casual and online games in '08
Read More »2002 Studios moves into games industry
Smaller developers targeted by audio outsourcing company
Read More »OctaveEngine Casual demo launched
2D physics and fluid simulation technology showcased
Read More »Automatic mobile demo creator detailed
JoyBits' DemoGenerator champions try-before-you-buy in mobile space
Read More »Vicious Engine gets educational
Indiana University uses tech to help teach game development
Read More »Unity3D adds iPhone support
Game engine to target promising gaming platform
Read More »Trading places â?? part 2
In the second part of our interview with new Tiga CEO Richard Wilson, we discuss the organisationâ??s plans for better knowledge transfer in the industry, why game developers should get closer to educators and the value of strong studio managementâ?¦
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