Graeme Struthers, Sarah Seaby and David Noble to open dev-focused publisher's London office
Read More »Mobile Antix
A technology that enables a single game binary to run across a huge range of phones, from high-end to entry level, regardless of hardware or operating system. Sound too good to be true? We caught up with Antix's Francis Charig to discover what's really behind the Antix Game Player...
Read More »Nintendo talks Wii development at GDC08
WiiWare, Wii Fit and Wii Menu to go under the conference microscope
Read More »GameHorizon announces two-day June conference
Event takes place in Newcastle for 250 execs and plans to look at cutting edge games development
Read More »Foundation 9 wants to improve product quality
Round of promotions sees studio network create group 'focused solely on evaluating and raising the quality of F9E's games'
Read More »Jobs go at Midway Austin
Midway’s Austin studio, which developed the recently released Area 51: Blacksite, has been downsized – but the staff losses are being classed as ‘routine’ by the company. To learn more, head over to MCV’s sister site Develop for the low-down.
Read More »Gamecock moves indie games event to Texas
EIEIO (Expo For Interactive Entertainment, Independent and Original) to run alongside SXSW in March
Read More »Midway: Austin studio layoffs are ‘routine’
Jobs go at US studio, but come as production cycle winds down
Read More »Writers Guild announces nominations for inaugural games award
Nods for scribes of Crash of the Titans, Dead Head Fred, The Simpsons Game, The Witcher and World in Conflict
Read More »Xbox Live boss signed for GDC08 keynote
Main conference's opening talk from John Schappert will "set the stage" for 2008's "revolutionary changes in game development"
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