Gamebryo developer opens new regional office
Read More »Designing games for the Wiimote
In this exclusive report based on research derived from player feedback, Ben Weedon at Serce Usability Services looks at how developers should be designing game concepts for the Nintendo Wii's innovative remoteâ?¦
Read More »Championship Management
Managing a next-gen project can feel like trying to tame Godzilla, but there are software solutions and fashionable paradigms that claim to make your life easier...
Read More »Project Management Case Study Q&A: Rebellion
Rebellionâ??s CTO, Chris Kingsley quizzed about project managementâ?¦
Read More »Vivox to roll into Dungeons & Dragons Insider
Online D&D game to feature full voice chat capabilities
Read More »Viacom appoints videogames VP
Former Take 2 man takes London-based role to drive forward strategy that includes MTV Games and Nickelodeon.
Read More »SpeedTree RT sprouts new licensees
Gearbox, Ubisoft, Pivotal and others to use foliage middleware
Read More »Arcade Fire
Developers love digital distribution, thatâ??s a fact. Here, Stainless Gamesâ?? Ben Gunstone offers up some key advice on making games for Xbox Live Arcadeâ?¦
Read More »Design Doc: Hitting your target
Unseen features in your game could help make it a big hit, says our pseudonymous design expertâ?¦
Read More »Epic acquires majority interest in People Can Fly
Polish developer to work with UE3 creators on new IP
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