Game development news

Going Loco

From a designer struggling to get his concept approved to a man in demand to speak at conferences all across the world: it's been a crazy two years for LocoRoco director Tsutomu Kouno. Develop caught up with the man himself to talk originality, LocoRoco's gestation and 'that' racism allegation...

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Brief Encounters

Love it when a plan comes together? What about when it doesn't? Outsourcing is the most cost efficient way to manage development, but it can be ruined by bad planning. We asked outsourcers to offer advice on how studios should brief suppliers and get the best out of themâ?¦

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Second Life: Ripe for revolution?

Despite claims that Second Life represents a world ripe for exploitation for all sorts of companies, legal expert Vincent Scheurer wonders if a world where everything is at the whim of a single corporate entity is the right place to be doing business...

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