200 employees could be affected
Read More »Tempestuous Tech
It’s unexpected to see a 400-year old play push the technological boundaries of live stage performance, but that’s exactly what the Royal Shakespeare Company has done with their latest production of The Tempest. Jem Alexander asks how games influenced the show.
Read More »Kabam cancels Legacy of Zeus and winds down Beijing office
Kabam: " game didn't meet our internal expectations"
Read More »Chinese mobile publisher Skymoons opens Scottish development studio
Ran by Michael Boniface, formerly of Reloaded Productions
Read More »BAFTA open BAFTA Crew applications
Open to game makers with 2-4 years of experience in the field
Read More »South Park: The Fractured But Whole delayed, but record 2016 digital sales keep Ubisoft afloat
South Park: The Fractured But Whole has slipped into the next financial year, Ubisoft’s Q3 financial report has revealed, and the company has revised its fiscal 2016-2017 sales figures as a result. Whereas Ubisoft was previously targeting around €1,610m fiscal sales, the company has now revised this down to €1,455m. …
Read More »Steam reveals Discovery 2.0 has resulted in 46% more games shown to customers
Alden Kroll, a Valve UI designer, writes about the Discovery 2.0 update.
Read More »Heard About: Robinson The Journey
John Broomhall talks with Simon Pressey about developing sound, dialogue and music for the flagship VR title from Crytek
Read More »TT Games acquires mobile developers Playdemic
Playdemic will be working on mobile editions of the Lego franchise
Read More »Women in Games 2017 entries now open
Women in Games returns on 18th May 2017 to celebrate the contribution of women in the UK games industry
Read More »
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