Pillars of Eternity studio’s art team share personal project of 17 people
Read More »Oculus swipes an Emmy for VR animation Henry
Project becomes first virtual reality movie Outstanding Original Interactive Program to win an Emmy
Read More »Want to be an IGF judge? Applications are now open
Devs, journalists, academics and other members of the industry invited to assess games’ visuals, audio, narrative and more
Read More »Earthworm Jim and other Interplay IP up for sale
Around 70 titles and dozens of characters to be sold off
Read More »Insomniac and Naughty Dog weigh in on the benefits of HDR for devs
‘Because Ratchet & Clank wasn’t authored in 4K the addition of HDR has a lot more punch than the improved resolution,’ says chief architect Al Hastings
Read More »Make the gap between reveals and launches as small as possible, urges Bethesda
VP of PR and marketing Pete Hines highlights short release cycles as key to maintaining player interest ahead of a game hitting shelves
Read More »Apple Watch 2 adds GPS and new GPU
Next generation of smartwatch enables location-based games, more powerful graphics
Read More »Miyamoto unveils Nintendo’s first Mario game for mobile – and it’s a runner
Legendary game designer shows off aptly-titled Super Mario Run at Apple’s iPhone 7 reveal event
Read More »PlayStation Neo finally revealed as PS4 Pro
Box built with 4K and HDR support in mind estimated to be twice as powerful as original PS4
Read More »Rare’s Sea of Thieves started with photorealistic water
Dev diary discusses how upcoming pirate game renders different bodies of water
Read More »
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