Global game development partner Pingle Studio is delighted to announce that this month they have welcomed industry veteran Kirk Scott to the team
Read More »When We Made… Wildfrost
Developers Will Lewis and Gaz tell card game aficionado Vince Pavey about their roguelike Wildfrost before it kills them in one turn and makes them start over with a new deck
Read More »The Cycle of Toxicity: being safe and inclusive means not taking the easy way out
Mike Pappas, CEO of Modulate, talks about ban evasion and how you can still foster a safe and inclusive community for your video game
Read More »Q&A: Alan Lawrance from Dry Cactus on the importance of playful minimalism and having an active community for Poly Bridge 3
Ahead of the release of physics puzzler Poly Bridge 3, we fired over some questions to technical director Alan Lawrance, hopefully to build bridges with the New Zealand developer (before our efforts inevitably tumbled into the river below)
Read More »MY.GAMES’ retreat from Moscow
Richie Shoemaker questions MY.GAMES’ CEO Vladimir Nikolsky about cutting ties with Russia and the future beyond its borders
Read More »Kim Parker Adcock on harnessing the potential of neuro-divergent talent in the games industry
Neuro-divergency in games was discussed at length at the inaugural UK Games Mental Health Summit last month and One Player Mission’s Kim Parker Adcock was taking notes
Read More »Fireshine From Below: Garry Williams on what’s next for the indie publisher behind Core Keeper
Fireshine Games might have had an unremarkable first year but for the unearthing of Core Keeper, a game that mines the best bits of Terraria and Stardew Valley without burying itself in the process. Richie Shoemaker picks at Garry Williams to see if there are other treasures likely to catch the light
Read More »The finalists have been announced for Develop:Brighton 2023’s Indie Showcase Competition
Tandem Events has announced the shortlist of finalists for the Develop:Brighton 2023 Indie Showcase competition
Read More »Chris Charla on the past, present and future of ID@Xbox
Chris Charla tells Richie Shoemaker and Vince Pavey all about Microsoft’s independent developer initiative ahead of his ID@Xbox keynote session at the Develop:Brighton 2023 conference
Read More »Industry Voices: Social mobility and the games industry: how an industry worth £4.6 billion is failing its talent
Dan Ahern, QA lead at Radical Forge talks about social mobility in the games industry
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