Geomerics’ global illumination tool now being used to sell houses
Read More »Nick Burcombe says he would ‘love’ to develop another Wipeout – if Sony will let him
'I know I can put a team together for it,' says co-creator of sci-fi racing franchise. 'I’d be looking at a proper undertaking on this and really reinvent the whole thing'
Read More »Growing from nothing: Dlala’s advice for start-ups
Aj Grand-Scrutton, co-founder of the Essex-based dev, reflects on his own journey
Read More »Making the hard choices when starting up a studio
Former Sony exec and independent dev Shahid Ahmad offers advice for new developers just setting out
Read More »‘There’s no such thing as a free lunch’: ArcticPlay on going ‘free forever’ with Hoodrip
ArcticPlay commercial director Totti Nyberg explains why the studio adopted a completely new approach to free-to-play for the mobile skateboarding title
Read More »The Develop Post-Mortem: The Room Three
Fireproof Games’ The Room trilogy has been a critical hat-trick, stacking up accolades for its brainteasing puzzles, detailed visuals and intuitive touch controls. Barry Meade takes Develop through the creation of the series’ latest effort
Read More »Riot Games’ social systems lead designer departs
Jeffrey Lin led efforts to combat toxic player behaviour in League of Legends
Read More »Daybreak opens submissions for $10,000 Gamers In Real Life scholarship
Prize open to any undergraduate student studying games, with an eight-week internship at the H1Z1 studio included
Read More »Gareth Noyce on making Lumo: ‘Triple-A isn’t my calling’
Co-founder of Ruffian Games talks us through the development of his love letter to '80s isometric adventures
Read More »As seen on TV: Why television’s biggest names are on the hunt for games developers
Broadcasters are increasingly turning to games developers to engage broader audiences with their brands. James Batchelor finds out what opportunities this presents for studios
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