Game development news

Unity Focus: Disruptor Beam’s Star Trek Timelines

With just a pair of games under its belt, Disruptor Beam has already worked with two of pop culture’s biggest brands. CEO Jon Radoff discusses moving from Game of Thrones to Star Trek, the benefit of building around verbs and boldly going where no mobile dev has gone before

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Seeking ‘Glory in mobile eSports

With Dota 2 and League of Legends continuing to dominate the competitive PC scene, Super Evil Megacorp hopes that its debut title Vainglory will be the mobile MOBA to make pro-gaming portable. Matthew Jarvis speaks to COO Kristian Segerstrale about the colliding the worlds of hardcore and casual

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