New office space acquired and adapted to providing QA for Oculus, Vive and more
Read More »Bala brothers leave Vicarious Visions
Co-founders depart as contracts with Activision expire, but will continue to consult with Skylanders publisher
Read More »‘New features are wasted if you don’t know what players want’
Halfbrick Studios and OtherLevels discuss the importance of player data and how using it will help retain your audience
Read More »Secret Source: Sperasoft on the future of outsourcing
Sperasoft CEO Igor Efremov reveals why the changing face of development is providing a fertile environment for studios to outsource work to other specialists
Read More »The Big Question: Why all the hype for VR?
Amiqus' Stig Strand discuss the potential for developers within the realm of virtual reality
Read More »Side celebrates BAFTA nominations success
Audio and performance capture firm contributed to games in 13 categories
Read More »Umbra tech used in Final Fantasy XV
Square Enix chooses Finnish visiblity optimisation tools
Read More »Which mobile games really have the biggest spenders?
Report reveals Game of War dominates market with double the ARPPU of nearest rival
Read More »Scribblenauts designer forms Echohead Games
New studio aims to “twist the triple-A landscape”, produce one game per year
Read More »FreeStyle Games faces restructure after underperforming Guitar Hero Live
No details about redundancies, but parent Activision says it will "rebalance staff"
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry