King producer Andreas Olofsson tells us how his team mixes up the match three mechanic with each new release
Read More »FlowPlay: Why devs should choose mobile last
CEO Derrick Morton debates the merits of prioritising smart devices over other platforms
Read More »Revealed: The best (and worst) paid jobs in UK video games
Marketing, development and sales are by far the best paid sectors in the UK games industry. That’s according to MCV and Develop’s 2016 Salary Survey, which once again shows that UK games workers earn – on average – 29,000 across all markets. Unsurprisingly, publishing is the most profitable market to …
Read More »Studio Wildcard campaigns for Early Access service on PlayStation
Lack of in-development release platform means PS4 players must wait for full release of Ark: Survival Evolved
Read More »Glu to develop first Taylor Swift mobile game
Title based on massively popular singer-songwriter billed as ‘one-of-a-kind digital gaming experience’
Read More »Autodesk to cut over 900 staff in move to cloud
10% of workforce to be laid off as company restructures and plans transition to subscription-based business model
Read More »Bethesda to host rare session at GDC
Studio will reveal the secrets behind Fallout 4’s modular level design
Read More »Countdown to GDC 2016: Six triple-A games dissected
We look at some of the sessions you should save time for in San Francisco next month
Read More »Tomb Raider composer Jason Graves to score Far Cry Primal
Award-winning music man using ram’s horn, clay pots and Aztec death whistles to create stone age setting
Read More »TIGA launching QA, localisation and customer support event
Inaugural conference will take place in London this April
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry