Developer behind A Day in the Woods secures publishing contract worth $50,000
Read More »Night Dive Studios acquires System Shock rights
Studio planning a complete reimagining of classic sci-fi franchise
Read More »Codemasters closes Malta studio
UK developer/publisher to focus solely on racing games going forward
Read More »Key Release: What’s new in Fabric Engine 2?
Fabric Engine 2 expands the ambitious, distinct solution for building powerful universal tools and applications
Read More »Why Dlala Studios is no longer a garage band
The developer's Aj Grand-Scrutton discusses working on a new IP, expanding the team and why it plans to recruit staff with no prior experience in their desired role
Read More »Mobile ads service Leadbolt now available through Marmalade Platform
Company also aids developers with user acquisition and in-app monetisation
Read More »New crowdfunding platform Fig now open to public backing
Unaccredited investors able to pledge up to $10,000 for next campaign
Read More »Nvidia invests in anti-motion sickness tech for VR
Also rolls out GameWorks VR SDKs to registered developers
Read More »The Develop Post-Mortem: Lara Croft GO
Square Enix Montreal's technical director Antoine Routon discusses puzzle exploration, perceived time limits and recreating the low-poly art style of the original Tomb Raider
Read More »Case study: Optimising the 3D graphics in Farming Simulator 15
Intel Developer Blog: Find out how the firm's Graphics Performance Analyzers helped improve the latest entry in Giants Software's popular series
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry