Former 343 Industries staffers hook up with DDM founder Jeff Hilbert to create multiplayer title for PC and console
Read More »DeltaDNA targets smaller games with SmartAds On-Demand
Ad mediation dynamically adjusts to player count in titles with low number of users
Read More »Daybreak halts EverQuest Next development, explains: ‘It just wasn’t fun’
‘Rest assured that our passion to grow the world of EverQuest remains undiminished,’ adds studio president Russell Shanks
Read More »The Stoic Saga: How the team battled personal debt and ‘perpetual crunch’
The makers of The Banner Saga discuss the biggest hardships they faced in bringing their vision to life
Read More »Xsens adds mo-cap tech to Unreal Engine 4
Support for full-body motion-tracking suit MVN comes via partnership with animation tech firm IKinema
Read More »Minecraft to allow devs to test in-game AI
Open-source AIX platform to support cause-and-effect study of artificial intelligence by developers, researchers and students
Read More »Carbine lays off staff as WildStar performance flags
Chinese launch of MMO cancelled as studio moves to focus on supporting ‘live game’ in US and Europe
Read More »Amazon GameLift comes to US, Europe and Asia, adds autoscaling
Devs can choose to automatically adjust server use according to player and game session count, plus other metrics
Read More »Why should you consider contracting?
Ian Goodall from recruitment expert Aardvark Swift offers advice for devs aiming to set themselves up as a contractor
Read More »CD Projekt revenue grows by eight times in 2015
Polish studio aiming for “two-fold” expansion of dev team, with four new teams
Read More »
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