Cloud-based service uses AI to avoid repeats and seam artifacts linked to tiling by dynamically creating assets

Artomatix announces automatic texture generation tool Materialize

A tech startup hopes to take the work out of creating textures for games.

Artomatix has launched Materialize, a service that claims to be the “first solution that automatically generates textures”.

The cloud-based platform uses artificial intelligence to automatically generate assets for 3D models and environments, avoiding repeats and seam artifacts associated with tiling.

The system is based on sample inputs, with a smaller selection of example assets being used by the software to generate potentially unlimited variations.

Currently compatible with Photoshop and Unity, Artomatix says Materialize will add support for artists to scan textures from nature and paint directly on models in the future.

Materialize will also be bolstered with the planned release of Artomatix Populate, which aims to apply the same dynamic generation of content to the creation of 3D characters and worlds.

About MCV Staff

Check Also

snail 1 [Industry news] Snail Games partners with three Polish studios to support emerging regional talent

[Industry news] Snail Games partners with three Polish studios to support emerging regional talent

Snail Games and its indie publishing imprint, Wandering Wizard, have made the strategic decision to partner with and publish three titles from Polish development teams to highlight emerging talent from the region. Studios included in this initiative are Above The Desk, creators of Above the Snow; Donkey Crew, the team behind Bellwright; and Frozen Way Games, who are currently developing Honeycomb: The World Beyond.