Engine says support for Allegorithmic’s texture tool came as request of dev feedback
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From brick walls to plaster ceilings, no material is safe in Rainbow Six Siege. Lucas Granito, senior tech artist at Ubisoft Montreal, tells Develop how the studio built up the shooter’s environments – so players could tear them right back down
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Cloud-based service uses AI to avoid repeats and seam artifacts linked to tiling by dynamically creating assets
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Video series helps new users get to grips with texturing tool
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Read More »Texture streaming tech Granite for Unity heads into public beta
Four licences available to developers depending on project type and team size
Read More »Substance Painter: A brush with fine art
We consider Substance Painter’s move on reinventing the way artists work with 3D game assets
Read More »Allegorithmic releases Substance Painter 1.0
New features include 4K support, custom shaders and revamped UI
Read More »The Farm 51 picks texture streaming tech Granite SDK for Get Even
Tool to help power graphics based on 3D scans of real-world objects and locales
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