Tim Stamper tells all in his first interview since 2007
Read More »Unreal Diaries: Real-world rendering gets Unreal
Epic Games puts $60,000 towards a new design challenge that aims to explore the possibilities its widely-used engine affords for the realm of architectural visualisation
Read More »Autodesk launching Stingray game engine this month
New tech priced from $30 a month
Read More »‘Switching engines kills your investments’
Sproing warns studios against dropping engines mid-development or between projects
Read More »The future state: Creativity isn’t enough
VMC’s Kirstin Whittle on why indie developers need to think about more than development
Read More »New Konami report depicts harsh working conditions for staff
Publisher thought to be unhappy with high console dev costs as Metal Gear Solid V budget balloons past $80m
Read More »Marvel: Contest of Champions passes $100m, breaks Kabam records
Superhero brawler is now mobile games firm’s fastest-growing title in history
Read More »Mariina Hallikainen: ‘Stop calling me a female CEO’
The head of Cities: Skylines studio Colossal Order says the industry still has a way to go before ‘true gender equality’
Read More »GitHub valued at $2bn after $250m funding
Online collaboration platform planning international expansion and new products
Read More »Microsoft Spotlight: Making crime pay
Pixel Squad CEO Will Mallouk talks about funding, monetising and updating your game via the cloud
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