New studio Prettygreat founded by Halfbrick veterans
Read More »Stop games assets from walking out the door
Perforce's Mark Warren discusses the security threats - both internal and external - that games studios face
Read More »Texas slashes game and film incentives
Dispute between sectors results in significant cuts
Read More »Side recorded 450,000-word script for The Witcher 3
Firm worked on fantasy RPG for two and a half years
Read More »Report: Nintendo NX to use Android OS
Decision 'driven by Nintendo’s need to attract third-party developers'
Read More »Develop Quiz returns to London next week
There’s still time to book your place for our upcoming battle of wits on Wednesday, June 10th
Read More »The future state: Everything has changed
VMC’s Kirstin Whittle discusses an ongoing shift that affects the role services like QA play in games development
Read More »A developmental Blind spot
Tiny Bull Studios tells us how it's dealing with a similar game launching parallel to its own
Read More »How to use Photoshop Layer Styles like a boss
An advanced guide to using Layer Styles for your game
Read More »The key lessons Rebellion learned from self-publishing Zombie Army Trilogy
In the fourth and final part of his regular column, Rebellion CEO Jason Kingsley shares his insights from the launch of his first self-published console game, Zombie Army Trilogy The early results are in for Zombie Army Trilogy, Rebellion’s first self-published console title. I’m pleased to say we are on …
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