Email records could prove that the Rhode Island developer's execs deliberately misled staff and investors
Read More »Rewriting the rules of QA in games
Develop asks the sector’s leading experts how a new era of QA is forming for a new generation
Read More »QA and localisation case study: The Elder Scrolls V: Skyrim
Synthesis discusses the how it took on the daunting localisation process for one of the biggest RPGs ever made
Read More »The Witcher 3 dev rules out platform exclusive content
CD Projekt Red will not offer different exclusive content on different platforms in The Witcher 3. Games such as Watch Dogs have recently come in for criticism for releasing a huge number of SKUs (specifically, ten) with certain content locked away for owners of specific partner platforms. This isn’t a …
Read More »16 ways to make your game for free
Development can be an expensive business. So to help you cut costs, we've put together a list of useful free tools
Read More »VIDEO: Daedalic’s camera projection demonstrated
The German developer and publisher gives us an exclusive look at its innovative technique for creating 3D scenes from 2D art
Read More »Molyneux, Braben, Charla and Ranyard to speak at Develop Conference
Top developers to discuss indies, VR and new ways to develop games
Read More »Microsoft and Ubisoft release HTML5 Assassin’s Creed web game demo
Assassin's Creed Pirates has been built to adapt to any screen resolution or device
Read More »QA and localisation case study: Archangel
Universally Speaking discusses the testing and localisation process for the mobile game, and why it was important
Read More »CD Projekt considering Early Access for GOG
Developers could have a new avenue to release their alpha titles
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