The next in our installment of developer profiles from Aussie and Kiwi studios is the Brisbane-based KIXEYE Australia.
Read More »Sweat, Swearing and Tears: How Barking Mouse risked it all to make a game
One million downloads for Monument Valley
Ustwo's optical illusion puzzler passes sales milestone, extra levels on the way
Read More »Maxis hiring for ‘unique, emerging IP’
Senior designer with understanding of LittleBigPlanet, Minecraft and Disney Infinity needed at The Sims studio
Read More »European Commission issues new rules for free-to-play games
Google already working to implement guidelines, but Apple yet to commit
Read More »Bleszinski’s Boss Key hires Call of Duty devs
Duo from COD: Ghosts team join new studio from Gears of War creator
Read More »Eutechnyx restructuring, ZeroLight becomes separate entity
19 members of staff in consultation, but 25 new positions open at ZeroLight
Read More »In Focus: The Indie Games Room
We take a closer look at one of Adelaide's largest gaming conventions' focus on showcasing local indie game developers.
Read More »Death of the game design document
Jagex's James Sweatman on why central design documents don't always work, and the alternatives available
Read More »Something’s rotten in the state of free
Oscar Clark looks at the current state of F2P, and what the future should look like
Read More »
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