The most deserving six indie games in Australia and New Zealand have been selected by PAX Australia judges.
Read More »Game specific startup competition launches in NZ
The New Zealand Game Developers' Association has announced a startup package competition for indie game developers.
Read More »Phil Spencer: Frame rate more important than resolution
'1080p isn't some mythical, perfect resolution,' says Xbox boss
Read More »The creative process behind Media Molecule’s big ideas
Develop speaks to the developer’s studio director Siobhan Reddy about the creative process behind LittleBigPlanet and Tearaway
Read More »Six steps to making a successful simulation game
Using the Train Simulator series as a case study, Dovetail’s Rob O’Farrell details how to make a simulator
Read More »The art of making simulation games
The popularity of simulation games has grown dramatically during the past few years, but how can developers adapt to this opportunity?
Read More »Opening Windows: What Microsoft’s new partnership with Marmalade might mean for devs
A look at how the recent deal aims to make it easier for creators to put their games on Windows platforms
Read More »Why Ninja Theory is taking independent creativity over publisher checklists
Publishers becoming increasingly focused on 'go big or go home bets' over smaller creative titles, says Tameem Antoniades
Read More »Revived Sierra is Activision’s indie games label
Call of Duty publisher kicking off indie line-up with new King’s Quest and Geometry Wars
Read More »Freeplay festival moves to April, announces new events
Melbourne's Freeplay festival details its delay to 2015 and highlights new focus for upcoming 2014 events.
Read More »
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