Software integration to give artists a new level of convenience
Read More »Fire Without Smoke top dogs at the Develop Quiz
Creative agency clear winners as team racks up record points total
Read More »Ninja Theory to discuss unannounced game at GDC Europe
Enslaved and DMC studio will also talk about the unrealised sequel to Kung Fu Chaos
Read More »Microsoft Ventures’ London Accelerator now open for applications
Tech giant calls for start-ups to join the 14-week programme
Read More »Abusing your comfort zone
Dlala Studios' Craig Thomas discusses
Read More »Can the game industry keep a lid on rising development costs?
Developers admit budgets are increasing on PS4 and Xbox One, but efficient middleware could stop it spiraling out of control
Read More »Microsoft backtracking “kills chances to make original Kinect games”
Zoë Mode says Kinect-less Xbox One is "a shame" while David Braben reminds devs that there is still an audience
Read More »‘It was the hardest time we’ve ever gone through’: How Fishlabs came back from the brink
Executive producer Michael Krach tells us how the developer survived financial meltdown and what's changed since Koch Media's acquisition
Read More »Ex-343 Industries art director forming Oculus VR’s first-party dev team
Kenneth Scott joins Oculus to work on art direction and head up its internal content group
Read More »Case Study: How Modo made Monkey Slam a mobile hit
The Foundry looks at how Mad Atom Games used Modo to carve out its niche with iOS games such as Monkey Slam and CSR Classics
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