Sunbreak Games’ Jason Behr reveals why his team chose Marmalade to create the enchanting Buddy & Me
Read More »Activision profits slump as Call of Duty and Skylanders sales fall
But publisher exceeds expectations thanks to record digital revenue
Read More »EA beats revenue forecasts after strong Q4
Publisher extends partnership with Titanfall developer Respawn
Read More »Loading Human dev switches from Unity to Unreal Engine 4
Untold Games joins CCP in making the switch for VR games
Read More »Amazon teases ambitious new game for Fire TV
Retail giant harnessing its cloud tech to run thousands of characters on screen at once
Read More »Game Engines for Android – free webinar
Intel Developer Blog: How App Game Kit, Marmalade and Project Anarchy are being used to develop Android games
Read More »FAQ: New Star Soccer creator Simon Read
The New Star Games developer gets the rapid-fire question treatment
Read More »Ubisoft Montreal animation director heads to Naughty Dog
Further changes at Last of Us developer as Jonathan Cooper takes animation role
Read More »Unity Focus: Making Rust shine
Facepunch Studios boss Garry Newman explains why he chose Unity to power his Early Access best-seller
Read More »Carmack at centre of Oculus and ZeniMax legal tussle
Publisher claims VR firm is using its intellectual property for the Rift headset
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