Many new studios focus on independent games, but they still need to promote those titles. Natalie Griffith, owner of Press Space, offers advice on effectively promoting both your game and your new studio
Read More »Registration opens for GDC 2014
Early bird discounts available now through January 21st
Read More »Strategy startup TinyMob scores $2m in seed funding
Canadian team sets out to dominate free-to-play mid-core strategy mobile market
Read More »LGC 2013: CCP’s four pillars for creating a ten-year lifecycle in Eve Online
CMO David Reid on how the studio handed over control to its players
Read More »LGC 2013: Sports Interactive reveals shocking impact of piracy on Football Manager 2013
10.1m people illegally downloaded the game, despite FM remaining crack-free for six months
Read More »LGC 2013: Developers should be daring and empower staff, says Bossa
'Anyone can put forward a game idea or concept'
Read More »LGC 2013: Next-gen consoles have caught up with motion capture
Motion capture expert Vicon says the Xbox One and PS4 are now able to accomplish what people expect from the technology
Read More »LGC 2013: Michael Pachter predicts PS4 will win the next generation
Analyst's hopes are low for Microsoft's Xbox One, says Wii U is "toast"
Read More »LGC 2013: “No going back” from crowd-funding, says Charles Cecil
Revolution founder and Broken Sword creator celebrates the new relationship between developers and avid fans
Read More »A projector in your pocket: FREE eSeminar on developing Android apps with big screen capabilities
Intel Developer Blog: ‘Go Big or Go Home. Wireless Big Screen HD from Mobile Android Devices’ takes place November 19th
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