New Ingelheim-based studio working on several titles
Read More »No exclusive killer apps for SteamOS, says Valve
Half-Life developer encouraging third-party partners to be content and platform-agnostic
Read More »Big Fish: How PC will help us conquer free-to-play on mobile
CEO Paul Thelen shares casual games giant Big Fish Games' vision to become the world’s biggest free-to-play firm
Read More »Square Enix banks on the future of cloud gaming with Project Flare
Technology design to enable lag-free streaming and enhanced physics and AI processing
Read More »Learning to fly: The story behind World of Warplanes
With World of Warplanes having taken off, Wargaming’s Sergei Ilushin tells Will Freeman how the game came to be
Read More »Zynga wins Scramble vs Scrabble trademark row
English court rules name is not a violation, but the publisher must change the logo
Read More »BlackBerry ousts CEO and halts $4.7bn sale
Fairfax to plough $250m in company as part of wider $1bn investment plan
Read More »Tools Spotlight: IncrediBuild
[This feature was published in the October 2013 edition of Develop magazine, which is available through your browser and on iPad.] IncrediBuild aims to provide a paradigm shift in code build acceleration. With its custom distributed computing and process virtualisation technology, the software transforms any network of PCs and servers …
Read More »FAQ: Christofer Sundberg
The Avalanche chief creative officer gets the rapid-fire question treatment
Read More »Codemasters seeks project testers for potential Grid 3
British racing specialist calling for testers to play unannounced games
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