Deal freeing publisher from Vivendi to be completed by October 15
Read More »Nintendo IP stolen by Windows Store apps
Microsoft maintains responsibility for reporting infringements is with copyright holder
Read More »Sony responds to Foxconn PS4 intern allegations
Students in mandatory internships at Foxconn are paid, but program has dubious educational value
Read More »Five pitfalls to avoid if you’re an indie
F2P Summit: Ionage developer Tim Wicksteed shares some mistakes he made when making his first free-to-play game
Read More »Ten triple-A mistakes and how free-to-play developers can avoid them
F2P Summit: GamesBrief's Nicholas Lovell explores the differences between freemium games and traditional production
Read More »Know your free-to-play gamer types in order to monetise them
F2P Summit: Strong data insights crucial to understanding player behaviour
Read More »Monetisation ‘inseparable’ from player experience
F2P Summit: Graham McAllister presents a four layer model to improve monetisation in your free-to-play game
Read More »Psychologist calls for more research into free-to-play games
F2P Summit: Not enough research has been done into why players spend on in-app purchases, experts says
Read More »Amazon: Get gamers playing more often, not longer, to succeed in free-to-play
F2P Summit: More than a third of paid players still spend after one month in top grossing apps
Read More »Elite: Dangerous gets Oculus Rift support
Rift version to be available to all backers at no extra cost
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